weatherless...................88.54623% offense.......................43.18600% hyperoffense..................28.36295% balance.......................21.64044% voltturn...................... 5.72651% sun........................... 4.60874% semistall..................... 4.51480% rain.......................... 4.21382% monotype...................... 2.59914% mononormal.................... 2.58335% choice........................ 2.45523% stall......................... 2.29581% sand.......................... 1.42417% rainoffense................... 1.37171% hail.......................... 1.21336% tailwind...................... 0.91149% sunoffense.................... 0.61695% sandoffense................... 0.14239% trickroom..................... 0.09393% rainstall..................... 0.05840% hailoffense................... 0.05582% sandstall..................... 0.05274% hailstall..................... 0.03608% sunstall...................... 0.02297% dragmag....................... 0.00955% multiweather.................. 0.00632% monoflying.................... 0.00632% trapper....................... 0.00566% tricksun...................... 0.00421% monograss..................... 0.00316% monofighting.................. 0.00316% monoice....................... 0.00316% monowater..................... 0.00211% monofire...................... 0.00211% monoelectric.................. 0.00105% Stalliness (mean: -0.426) -2.0|#### |############ -1.5|################# |########################### -1.0|############################ |############################## -0.5|############################## |######################### 0.0|#################### |############### +0.5|############## |############# +1.0|######## |##### +1.5|### |## +2.0|## |# more negative = more offensive, more positive = more stall one # = 0.39%