weatherless...................95.43748% hyperoffense..................42.59287% balance.......................30.77158% offense.......................19.30076% semistall..................... 6.82733% sun........................... 2.45707% rain.......................... 2.10531% voltturn...................... 2.08109% rainoffense................... 1.87661% choice........................ 0.72648% stall......................... 0.50746% tailwind...................... 0.16964% monotype...................... 0.06445% mononormal.................... 0.06445% sunoffense.................... 0.00204% hail.......................... 0.00014% sandoffense................... 0.00000% sunstall...................... 0.00000% monowater..................... 0.00000% monograss..................... 0.00000% trickroom..................... 0.00000% dragmag....................... 0.00000% multiweather.................. 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% tricksun...................... 0.00000% monofire...................... 0.00000% trapper....................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% sand.......................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.399) -2.0|####### | -1.5|#### |############################## -1.0|######### |### -0.5|###### |##### 0.0|#### |####### +0.5|###### |#### +1.0|############### |## +1.5|##### | +2.0|# | more negative = more offensive, more positive = more stall one # = 0.94%