weatherless...................79.41358% offense.......................47.02160% balance.......................31.75926% sand..........................15.35494% hyperoffense..................12.42284% monotype...................... 7.23765% mononormal.................... 7.08333% semistall..................... 4.83025% stall......................... 3.96605% sun........................... 2.99383% rain.......................... 1.79012% voltturn...................... 1.41975% sandoffense................... 1.40432% choice........................ 0.94136% sandstall..................... 0.80247% hail.......................... 0.77160% rainoffense................... 0.58642% trickroom..................... 0.46296% multiweather.................. 0.30864% sunoffense.................... 0.07716% monowater..................... 0.06173% monograss..................... 0.04630% monofairy..................... 0.04630% monopoison.................... 0.01543% monobug....................... 0.01543% monosteel..................... 0.01543% monoground.................... 0.01543% monoice....................... 0.01543% monodragon.................... 0.01543% monoelectric.................. 0.01543% Stalliness (mean: -0.102) |## -1.5|###### |########### -1.0|################ |###################### -0.5|############################ |############################## 0.0|########################## |#################### +0.5|################### |############ +1.0|############ |## +1.5|### |#### +2.0|## |# more negative = more offensive, more positive = more stall one # = 0.46%