balance.......................68.14897% rain..........................58.50638% weatherless...................35.17067% offense.......................16.72446% hyperoffense..................12.57855% voltturn...................... 7.80941% sand.......................... 6.32294% stall......................... 2.05506% semistall..................... 0.49296% monotype...................... 0.01929% mononormal.................... 0.01929% sun........................... 0.00000% hail.......................... 0.00000% multiweather.................. 0.00000% sandoffense................... 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% sunoffense.................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.151) | -1.5| |###### -1.0| | -0.5|## | 0.0|###### | +0.5|############################## | +1.0| | +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 2.26%