weatherless...................86.22703% offense.......................54.90406% monotype......................28.30323% mononormal....................28.30232% balance.......................22.41243% hyperoffense..................11.44624% voltturn...................... 7.71692% semistall..................... 7.66172% rain.......................... 6.66879% sand.......................... 5.83926% choice........................ 4.49099% stall......................... 3.57554% sun........................... 1.10910% trickroom..................... 0.66894% hail.......................... 0.36459% rainstall..................... 0.31385% sandoffense................... 0.28015% trickhail..................... 0.25907% sandstall..................... 0.21614% multiweather.................. 0.20877% sunoffense.................... 0.12125% trickrain..................... 0.11370% hailoffense................... 0.10882% rainoffense................... 0.05846% monoice....................... 0.00088% dragmag....................... 0.00030% monowater..................... 0.00004% monopsychic................... 0.00003% monofighting.................. 0.00003% tailwind...................... 0.00002% sunstall...................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% tricksun...................... 0.00000% monoghost..................... 0.00000% allweather.................... 0.00000% monofire...................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.160) | -1.5|# |######## -1.0|################### |############################## -0.5|########################## |################# 0.0|############## |########### +0.5|####### |######## +1.0|######### |##### +1.5|### | +2.0| |## +2.5|# |## more negative = more offensive, more positive = more stall one # = 0.61%