weatherless...................79.31081% offense.......................51.04615% balance.......................29.94343% hyperoffense..................15.19304% rain..........................11.16025% voltturn...................... 8.59909% sand.......................... 4.01256% hail.......................... 3.98953% semistall..................... 2.51778% monotype...................... 2.12665% mononormal.................... 1.89037% sun........................... 1.63386% rainoffense................... 1.38702% stall......................... 1.29960% trickroom..................... 1.14323% choice........................ 0.75274% hailoffense................... 0.41238% tailwind...................... 0.25969% dragmag....................... 0.25626% sandstall..................... 0.21529% sunoffense.................... 0.12787% multiweather.................. 0.10433% sandoffense................... 0.08665% monoice....................... 0.07278% monowater..................... 0.04670% trickrain..................... 0.02977% trickhail..................... 0.02837% gravity....................... 0.02608% monoghost..................... 0.02494% monofighting.................. 0.02379% hailstall..................... 0.02201% monoflying.................... 0.02138% monosteel..................... 0.01947% tricksun...................... 0.01934% monodragon.................... 0.01883% monopsychic................... 0.01730% tricksand..................... 0.01005% monopoison.................... 0.00929% monograss..................... 0.00865% monodark...................... 0.00751% monobug....................... 0.00713% monofairy..................... 0.00662% monoelectric.................. 0.00547% rainstall..................... 0.00509% sunstall...................... 0.00369% monofire...................... 0.00331% monoground.................... 0.00318% trapper....................... 0.00153% monorock...................... 0.00140% swagplay...................... 0.00025% Stalliness (mean: -0.272) -2.0|## |### -1.5|####### |############ -1.0|################# |######################## -0.5|############################# |############################## 0.0|############################ |###################### +0.5|############### |########### +1.0|##### |## +1.5|# |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.48%