weatherless...................79.25048% offense.......................50.87157% balance.......................29.93234% hyperoffense..................15.35141% rain..........................11.29992% voltturn...................... 8.80248% sand.......................... 4.10848% hail.......................... 3.87225% semistall..................... 2.51330% monotype...................... 1.98198% mononormal.................... 1.78275% sun........................... 1.57033% rainoffense................... 1.39835% stall......................... 1.33137% trickroom..................... 1.14169% choice........................ 0.75454% hailoffense................... 0.41259% dragmag....................... 0.25991% tailwind...................... 0.24509% sandstall..................... 0.22275% sunoffense.................... 0.12206% multiweather.................. 0.09889% sandoffense................... 0.08758% monoice....................... 0.06013% monowater..................... 0.04360% trickrain..................... 0.03079% trickhail..................... 0.02728% gravity....................... 0.02360% monoghost..................... 0.02129% hailstall..................... 0.02096% tricksun...................... 0.01896% monofighting.................. 0.01876% monoflying.................... 0.01688% monodragon.................... 0.01665% monosteel..................... 0.01575% monopsychic................... 0.01365% tricksand..................... 0.00935% monopoison.................... 0.00703% monograss..................... 0.00674% monodark...................... 0.00590% monobug....................... 0.00546% monofairy..................... 0.00504% rainstall..................... 0.00462% monoelectric.................. 0.00410% sunstall...................... 0.00332% monofire...................... 0.00252% monoground.................... 0.00243% trapper....................... 0.00128% monorock...................... 0.00117% swagplay...................... 0.00019% Stalliness (mean: -0.273) -2.0|## |### -1.5|####### |############ -1.0|################# |######################## -0.5|############################# |############################## 0.0|############################ |###################### +0.5|############### |########### +1.0|##### |## +1.5|# |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.47%