sand..........................48.33382% weatherless...................47.67298% offense.......................40.98678% hyperoffense..................31.85338% sandoffense...................16.16551% balance.......................14.18467% semistall..................... 7.21343% stall......................... 5.76174% sandstall..................... 2.76102% voltturn...................... 2.54409% rain.......................... 2.14743% hail.......................... 1.94973% dragmag....................... 1.48980% trickroom..................... 1.35223% rainoffense................... 1.23199% tricksand..................... 1.11108% multiweather.................. 0.82652% sun........................... 0.72256% choice........................ 0.69182% monotype...................... 0.62874% monofighting.................. 0.62173% hailstall..................... 0.19494% hailoffense................... 0.03644% monosteel..................... 0.00621% monowater..................... 0.00054% monopoison.................... 0.00026% monoghost..................... 0.00026% monoelectric.................. 0.00000% monoice....................... 0.00000% tailwind...................... 0.00000% gravity....................... 0.00000% monograss..................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% trickrain..................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% sunoffense.................... 0.00000% mononormal.................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.379) -2.0|#### |######## -1.5|################### |################# -1.0|################### |############################## -0.5|############ |################### 0.0|############ |### +0.5|######### |####### +1.0|### |######## +1.5|#### |## +2.0|### |### +2.5|# | more negative = more offensive, more positive = more stall one # = 0.54%