weatherless...................49.74722% balance.......................32.46162% offense.......................32.28436% sand..........................27.22312% hyperoffense..................24.16461% rain..........................17.68148% voltturn...................... 7.34221% semistall..................... 6.70796% dragmag....................... 5.52187% stall......................... 4.38145% sun........................... 4.35625% choice........................ 1.64458% hail.......................... 1.31096% sunstall...................... 1.19295% trickroom..................... 0.89675% sandstall..................... 0.82127% rainstall..................... 0.59196% sandoffense................... 0.42552% monotype...................... 0.29008% monodragon.................... 0.27390% rainoffense................... 0.25372% multiweather.................. 0.20982% trickrain..................... 0.04498% hailstall..................... 0.01770% monoice....................... 0.00812% monofighting.................. 0.00752% tricksand..................... 0.00377% tricksun...................... 0.00334% mononormal.................... 0.00051% tailwind...................... 0.00006% monopoison.................... 0.00002% sunoffense.................... 0.00002% monofire...................... 0.00001% monoelectric.................. 0.00000% monoflying.................... 0.00000% monopsychic................... 0.00000% trickhail..................... 0.00000% monobug....................... 0.00000% monowater..................... 0.00000% gravity....................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% batonpass..................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% allweather.................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% Stalliness (mean: -0.213) -2.0|############## |########## -1.5|######### |################### -1.0|############## |############################## -0.5|############ |############## 0.0|##################### |########### +0.5|######################### |#################### +1.0|############## |######### +1.5|### |## +2.0|## | +2.5|# |#### +3.0| more negative = more offensive, more positive = more stall one # = 0.43%