weatherless...................77.14734% offense.......................40.41525% balance.......................37.10285% sand..........................14.31475% hyperoffense..................12.85440% sun........................... 6.98334% semistall..................... 6.11707% voltturn...................... 4.74047% stall......................... 3.51042% monotype...................... 2.53250% rain.......................... 2.23153% multiweather.................. 1.28762% sandoffense................... 1.11402% sunoffense.................... 0.78339% dragmag....................... 0.73105% hail.......................... 0.67522% trickroom..................... 0.56094% sandstall..................... 0.51906% mononormal.................... 0.43008% choice........................ 0.39867% monowater..................... 0.38123% rainoffense................... 0.25473% monobug....................... 0.25037% monodark...................... 0.19105% monograss..................... 0.19018% monoflying.................... 0.18930% monopsychic................... 0.17186% monoelectric.................. 0.12824% monofire...................... 0.12737% monorock...................... 0.11079% monosteel..................... 0.10032% monoground.................... 0.08724% monodragon.................... 0.07764% monopoison.................... 0.06368% monofighting.................. 0.06107% monoice....................... 0.06019% sunstall...................... 0.05321% monoghost..................... 0.05060% monofairy..................... 0.04187% tricksand..................... 0.04187% trickhail..................... 0.03228% tailwind...................... 0.02355% allweather.................... 0.01919% rainstall..................... 0.01919% hailoffense................... 0.01570% gravity....................... 0.00698% trapper....................... 0.00349% trickrain..................... 0.00087% tricksun...................... 0.00087% Stalliness (mean: -0.053) |##### -1.5|###### |########## -1.0|############### |#################### -0.5|###################### |######################### 0.0|############################## |######################### +0.5|####################### |############## +1.0|######### |###### +1.5|#### |### +2.0|## |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.45%