weatherless...................77.25812% offense.......................39.56762% balance.......................37.50541% sand..........................14.49593% hyperoffense..................12.90789% sun........................... 6.83796% semistall..................... 6.34471% voltturn...................... 4.96286% stall......................... 3.67437% monotype...................... 2.37931% rain.......................... 2.19937% multiweather.................. 1.32851% sandoffense................... 1.12693% sunoffense.................... 0.75620% dragmag....................... 0.74883% hail.......................... 0.60020% trickroom..................... 0.55668% sandstall..................... 0.55225% mononormal.................... 0.43297% choice........................ 0.38803% monowater..................... 0.37242% rainoffense................... 0.25486% monobug....................... 0.24329% monograss..................... 0.17780% monoflying.................... 0.17326% monodark...................... 0.16998% monopsychic................... 0.15613% monoelectric.................. 0.12551% monofire...................... 0.10937% monosteel..................... 0.08855% monorock...................... 0.08696% monoground.................... 0.08020% monodragon.................... 0.06829% sunstall...................... 0.05619% monofighting.................. 0.05539% monoice....................... 0.05334% monopoison.................... 0.05225% monoghost..................... 0.04054% tricksand..................... 0.04039% monofairy..................... 0.03501% trickhail..................... 0.03154% tailwind...................... 0.02134% allweather.................... 0.01857% rainstall..................... 0.01769% hailoffense................... 0.01423% gravity....................... 0.00647% trapper....................... 0.00301% tricksun...................... 0.00093% trickrain..................... 0.00064% Stalliness (mean: -0.042) |##### -1.5|###### |########## -1.0|############## |#################### -0.5|##################### |######################### 0.0|############################## |######################### +0.5|####################### |############## +1.0|######### |###### +1.5|#### |### +2.0|## |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.46%