weatherless...................98.18866% offense.......................45.14484% hyperoffense..................30.58515% balance.......................21.11777% dragmag.......................11.44958% batonpass..................... 7.45401% monotype...................... 2.96543% stall......................... 2.48443% monopsychic................... 1.46207% rain.......................... 1.09447% rainoffense................... 0.82805% voltturn...................... 0.81860% semistall..................... 0.66780% mononormal.................... 0.57012% sun........................... 0.50521% monoelectric.................. 0.43386% sand.......................... 0.34428% trapper....................... 0.31244% monoghost..................... 0.24118% sunoffense.................... 0.17380% monosteel..................... 0.15919% multiweather.................. 0.14816% monopoison.................... 0.13832% sandoffense................... 0.11337% monobug....................... 0.11125% choice........................ 0.09155% monodragon.................... 0.03843% monowater..................... 0.02930% monodark...................... 0.02619% monograss..................... 0.02593% monoice....................... 0.02197% hail.......................... 0.01554% hailoffense................... 0.01554% monoflying.................... 0.00502% sunstall...................... 0.00000% gravity....................... 0.00000% fear.......................... 0.00000% trickroom..................... 0.00000% tailwind...................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% hailstall..................... 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.556) | -3.0| |# -2.0|####### |############### -1.0|############################ |############################## 0.0|################### |############## +1.0|## |# +2.0|## | +3.0| | more negative = more offensive, more positive = more stall one # = 0.84%