weatherless...................99.91029% offense.......................36.78209% balance.......................32.07549% hyperoffense..................27.96976% dragmag.......................15.88198% batonpass..................... 3.92835% stall......................... 1.93459% monotype...................... 1.49172% monopsychic................... 1.31177% semistall..................... 1.23807% voltturn...................... 0.59625% monoelectric.................. 0.08698% mononormal.................... 0.05474% rain.......................... 0.05043% trapper....................... 0.04725% monosteel..................... 0.02844% sand.......................... 0.02806% sun........................... 0.02484% multiweather.................. 0.01410% rainoffense................... 0.01131% choice........................ 0.01012% monobug....................... 0.00475% sandoffense................... 0.00465% monoghost..................... 0.00416% sunoffense.................... 0.00374% monodark...................... 0.00318% monograss..................... 0.00140% monowater..................... 0.00104% hail.......................... 0.00047% hailoffense................... 0.00047% monopoison.................... 0.00039% monoflying.................... 0.00007% monodragon.................... 0.00007% monoice....................... 0.00002% sunstall...................... 0.00000% gravity....................... 0.00000% fear.......................... 0.00000% trickroom..................... 0.00000% tailwind...................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% hailstall..................... 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.361) | -3.0| | -2.0|#### |####### -1.0|############################## |############################# 0.0|################# |############################# +1.0|#### |## +2.0|## | +3.0| | more negative = more offensive, more positive = more stall one # = 0.81%