sun...........................56.04202% offense.......................39.91246% balance.......................36.90321% weatherless...................34.04069% rain..........................16.64470% hyperoffense..................10.98830% multiweather.................. 9.43616% semistall..................... 9.32218% sunoffense.................... 7.82600% trickroom..................... 5.32188% stall......................... 2.87384% sand.......................... 2.51370% voltturn...................... 2.28695% sunstall...................... 1.25945% hail.......................... 0.33625% rainoffense................... 0.25604% tailwind...................... 0.23793% sandoffense................... 0.02606% sandstall..................... 0.01532% monotype...................... 0.00978% monorock...................... 0.00555% hailoffense................... 0.00324% tricksun...................... 0.00309% monofairy..................... 0.00159% monopsychic................... 0.00108% mononormal.................... 0.00078% monoghost..................... 0.00073% monodragon.................... 0.00005% monowater..................... 0.00005% monoground.................... 0.00004% monodark...................... 0.00002% monosteel..................... 0.00001% monograss..................... 0.00001% rainstall..................... 0.00000% monofire...................... 0.00000% choice........................ 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% swagplay...................... 0.00000% monobug....................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% allweather.................... 0.00000% trickhail..................... 0.00000% monoice....................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.079) | -2.0| | -1.5|# |############## -1.0|### |######## -0.5|################ |############################ 0.0|########## |######### +0.5|############################## |########## +1.0|####### |######## +1.5| |# +2.0| |# +2.5| | +3.0|# more negative = more offensive, more positive = more stall one # = 0.68%