weatherless...................45.36251% offense.......................43.89054% sun...........................40.14746% balance.......................27.39255% rain..........................20.93315% hyperoffense..................20.81631% multiweather..................14.00547% sand.......................... 5.77297% sunoffense.................... 4.75304% semistall..................... 4.33458% stall......................... 3.56601% monotype...................... 3.03052% rainoffense................... 2.10712% hail.......................... 1.94912% hailoffense................... 1.66836% sunstall...................... 1.04939% dragmag....................... 1.00936% monopsychic................... 0.84285% voltturn...................... 0.44699% sandoffense................... 0.43007% monorock...................... 0.37085% monodragon.................... 0.33119% trapper....................... 0.28238% monodark...................... 0.27349% monofighting.................. 0.25432% monofire...................... 0.23644% monoflying.................... 0.22133% monobug....................... 0.21523% monoelectric.................. 0.20097% monowater..................... 0.12716% sandstall..................... 0.12716% monosteel..................... 0.09458% monograss..................... 0.04729% trickroom..................... 0.04729% monopoison.................... 0.04729% mononormal.................... 0.04729% monoground.................... 0.00396% Stalliness (mean: -0.246) |# -2.0|## |########## -1.0|############################ |############################## 0.0|####################### |############# +1.0|########### |### +2.0|## | +3.0| more negative = more offensive, more positive = more stall one # = 0.79%