sun...........................61.39303% balance.......................42.00083% weatherless...................28.70196% offense.......................25.33108% hyperoffense..................18.14832% sand..........................13.40259% sunoffense....................11.32194% multiweather..................11.30988% rain.......................... 7.81219% semistall..................... 7.38662% stall......................... 7.13314% sandstall..................... 4.74971% dragmag....................... 1.83873% sunstall...................... 1.24932% rainoffense................... 0.02214% monotype...................... 0.00268% monorock...................... 0.00208% monodark...................... 0.00059% hail.......................... 0.00011% hailoffense................... 0.00011% sandoffense................... 0.00008% trapper....................... 0.00005% monoground.................... 0.00001% voltturn...................... 0.00001% monobug....................... 0.00000% monowater..................... 0.00000% monograss..................... 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.255) | -2.0| |# -1.0|################ |############### 0.0|##### |########## +1.0|############################## |## +2.0| |#### +3.0| more negative = more offensive, more positive = more stall one # = 1.18%