weatherless...................96.73070% hyperoffense..................63.03184% semistall.....................25.70594% offense....................... 7.47407% balance....................... 3.51099% voltturn...................... 3.26930% sand.......................... 3.26930% stall......................... 0.27717% sandoffense................... 0.00000% monowater..................... 0.00000% hail.......................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monotype...................... 0.00000% trickroom..................... 0.00000% dragmag....................... 0.00000% sun........................... 0.00000% multiweather.................. 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% rain.......................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% sunoffense.................... 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.786) -2.0| |############################## -1.5| | -1.0| | -0.5| |#### 0.0|## | +0.5| | +1.0| |############ +1.5| | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 2.10%