weatherless...................99.77849% hyperoffense..................88.84941% semistall..................... 9.05876% offense....................... 1.85862% balance....................... 0.22928% voltturn...................... 0.22151% sand.......................... 0.22151% stall......................... 0.00393% sandoffense................... 0.00000% monowater..................... 0.00000% hail.......................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monotype...................... 0.00000% trickroom..................... 0.00000% dragmag....................... 0.00000% sun........................... 0.00000% multiweather.................. 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% rain.......................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% sunoffense.................... 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -1.400) -2.0| |############################## -1.5| | -1.0| | -0.5| |# 0.0| | +0.5| | +1.0| |### +1.5| | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 2.96%