weatherless...................68.90204% offense.......................38.12725% balance.......................33.95389% voltturn......................15.32227% sand..........................12.59662% stall.........................10.74643% sun...........................10.64834% rain.......................... 9.85720% semistall..................... 9.17051% hyperoffense.................. 8.00192% trickroom..................... 5.01447% multiweather.................. 3.22791% hail.......................... 1.49892% sandstall..................... 1.22945% monotype...................... 1.18187% hailoffense................... 0.75069% monosteel..................... 0.49256% dragmag....................... 0.22939% monofighting.................. 0.21922% monofairy..................... 0.15682% sunoffense.................... 0.14720% monowater..................... 0.13278% monodragon.................... 0.08961% rainoffense................... 0.05157% monoice....................... 0.02488% monobug....................... 0.02225% monofire...................... 0.02214% rainstall..................... 0.01960% monorock...................... 0.01284% tailwind...................... 0.00702% monoelectric.................. 0.00675% mononormal.................... 0.00115% monodark...................... 0.00063% monoflying.................... 0.00025% tricksun...................... 0.00016% monoground.................... 0.00010% monopoison.................... 0.00001% monograss..................... 0.00000% sandoffense................... 0.00000% sunstall...................... 0.00000% gravity....................... 0.00000% monopsychic................... 0.00000% trickrain..................... 0.00000% monoghost..................... 0.00000% allweather.................... 0.00000% trickhail..................... 0.00000% choice........................ 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.309) -2.0|## |###### -1.0|########### |############################## 0.0|############################## |############################ +1.0|############# |######## +2.0|#### |# +3.0|### |##### more negative = more offensive, more positive = more stall one # = 0.71%