weatherless...................77.52613% offense.......................40.06969% balance.......................34.55285% hyperoffense..................16.89895% sun...........................12.77584% sand.......................... 7.14286% voltturn...................... 5.51684% monotype...................... 4.64576% stall......................... 4.29733% semistall..................... 4.18118% mononormal.................... 2.09059% trickroom..................... 2.03252% rain.......................... 1.68409% choice........................ 1.04530% hail.......................... 0.87108% monoelectric.................. 0.81301% sandstall..................... 0.75494% sunoffense.................... 0.63879% monowater..................... 0.58072% monofairy..................... 0.34843% monopsychic................... 0.29036% sandoffense................... 0.23229% monobug....................... 0.17422% monoground.................... 0.17422% hailoffense................... 0.17422% monodark...................... 0.17422% tricksun...................... 0.17422% rainoffense................... 0.11614% monoghost..................... 0.11614% monopoison.................... 0.05807% monosteel..................... 0.05807% monofighting.................. 0.05807% monorock...................... 0.05807% Stalliness (mean: -0.131) | -2.0|##### |######### -1.0|###################### |############################## 0.0|########################### |############################# +1.0|######## |#### +2.0|## | +3.0|## more negative = more offensive, more positive = more stall one # = 0.71%