weatherless...................78.34524% balance.......................56.01952% offense.......................29.61951% sun...........................21.65476% semistall.....................12.78330% hyperoffense.................. 1.57766% voltturn...................... 1.43011% sandoffense................... 0.00000% monowater..................... 0.00000% hail.......................... 0.00000% rainoffense................... 0.00000% monotype...................... 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% sand.......................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% rain.......................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% tricksun...................... 0.00000% monoelectric.................. 0.00000% sunoffense.................... 0.00000% stall......................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.282) | -2.0| | -1.0|# |############### 0.0|# |############################## +1.0| |####### +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 1.84%