balance.......................85.69609% sun...........................72.58373% rain..........................16.82535% hyperoffense..................11.79063% rainoffense...................11.78117% weatherless...................10.59137% trickroom..................... 5.03062% trickrain..................... 4.55078% offense....................... 2.07058% semistall..................... 0.44271% tricksun...................... 0.03711% multiweather.................. 0.00057% sand.......................... 0.00013% tricksand..................... 0.00000% hail.......................... 0.00000% sunoffense.................... 0.00000% monowater..................... 0.00000% voltturn...................... 0.00000% gravity....................... 0.00000% monograss..................... 0.00000% monotype...................... 0.00000% tailwind...................... 0.00000% batonpass..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% stall......................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.179) -1.5| |##### -1.0| | -0.5| | 0.0|## |############################## +0.5|## |## +1.0| | more negative = more offensive, more positive = more stall one # = 2.40%