weatherless...................96.26776% offense.......................50.52079% balance.......................25.08809% hyperoffense..................18.68850% monotype...................... 8.71457% semistall..................... 3.75529% stall......................... 1.94732% monoghost..................... 1.35661% mononormal.................... 1.34759% monofighting.................. 1.20423% monodark...................... 1.19145% hail.......................... 1.18218% sand.......................... 1.08794% rain.......................... 0.82805% monowater..................... 0.80198% sun........................... 0.80098% monosteel..................... 0.78544% monofairy..................... 0.68068% monofire...................... 0.68043% monodragon.................... 0.67642% monoground.................... 0.61302% monoelectric.................. 0.55337% monograss..................... 0.48921% monoflying.................... 0.47192% monoice....................... 0.46189% monopoison.................... 0.43332% monopsychic................... 0.35488% monobug....................... 0.35137% monorock...................... 0.25939% rainoffense................... 0.13308% multiweather.................. 0.11879% sandoffense................... 0.11478% sunoffense.................... 0.08371% hailoffense................... 0.05714% sunstall...................... 0.03383% batonpass..................... 0.01429% sandstall..................... 0.01228% hailstall..................... 0.00802% rainstall..................... 0.00175% voltturn...................... 0.00125% tailwind...................... 0.00100% dragmag....................... 0.00075% Stalliness (mean: -0.326) |# -2.0|## |######## -1.0|######################## |############################## 0.0|####################### |############## +1.0|###### |### +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.90%