weatherless...................96.26011% offense.......................50.72849% balance.......................25.16330% hyperoffense..................18.56676% monotype...................... 7.99511% semistall..................... 3.69774% stall......................... 1.84370% monoghost..................... 1.27489% hail.......................... 1.23251% mononormal.................... 1.19658% monofighting.................. 1.12741% monodark...................... 1.12187% sand.......................... 1.04765% rain.......................... 0.82506% sun........................... 0.80053% monosteel..................... 0.72507% monowater..................... 0.71747% monodragon.................... 0.62688% monofairy..................... 0.62480% monofire...................... 0.61804% monoground.................... 0.56857% monoelectric.................. 0.49955% monograss..................... 0.42978% monoflying.................... 0.42073% monoice....................... 0.42021% monopoison.................... 0.38457% monopsychic................... 0.32489% monobug....................... 0.30637% monorock...................... 0.23155% rainoffense................... 0.13356% multiweather.................. 0.11802% sandoffense................... 0.11145% sunoffense.................... 0.08720% hailoffense................... 0.05874% sunstall...................... 0.03526% batonpass..................... 0.01317% sandstall..................... 0.01047% hailstall..................... 0.00719% rainstall..................... 0.00155% voltturn...................... 0.00105% tailwind...................... 0.00074% dragmag....................... 0.00055% Stalliness (mean: -0.326) | -2.0|## |######## -1.0|######################### |############################## 0.0|####################### |############## +1.0|###### |### +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.90%