weatherless...................96.72901% offense.......................53.73357% balance.......................28.53225% hyperoffense..................15.43740% semistall..................... 2.06543% hail.......................... 1.90940% monotype...................... 1.00029% sun........................... 0.73472% sunoffense.................... 0.51834% rain.......................... 0.45452% monoghost..................... 0.35076% monoground.................... 0.32937% stall......................... 0.23135% sand.......................... 0.18043% rainoffense................... 0.11310% batonpass..................... 0.10885% monofairy..................... 0.10702% monodark...................... 0.08526% monofighting.................. 0.08038% mononormal.................... 0.05875% monodragon.................... 0.05616% monofire...................... 0.04986% monosteel..................... 0.03739% monoice....................... 0.03352% monoelectric.................. 0.02921% monopsychic................... 0.02785% monopoison.................... 0.01248% monobug....................... 0.01157% multiweather.................. 0.00808% monowater..................... 0.00672% monoflying.................... 0.00219% monograss..................... 0.00174% hailoffense................... 0.00003% sandstall..................... 0.00002% monorock...................... 0.00000% rainstall..................... 0.00000% sandoffense................... 0.00000% sunstall...................... 0.00000% voltturn...................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.329) | -2.0|# |###### -1.0|###################### |############################## 0.0|######################### |############### +1.0|#### |# +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 0.96%