weatherless...................98.63259% offense.......................59.83203% balance.......................22.68456% hyperoffense..................15.27872% semistall..................... 1.48030% monotype...................... 0.98986% rain.......................... 0.78566% stall......................... 0.72440% rainoffense................... 0.62111% sun........................... 0.42098% monoground.................... 0.41114% sunoffense.................... 0.40759% monoghost..................... 0.40717% monofairy..................... 0.26365% monofighting.................. 0.20282% batonpass..................... 0.17689% sand.......................... 0.13346% monodragon.................... 0.08414% mononormal.................... 0.06552% monodark...................... 0.03308% monoice....................... 0.02913% hail.......................... 0.02857% monosteel..................... 0.02534% monofire...................... 0.02276% monoelectric.................. 0.01840% monobug....................... 0.01131% monopoison.................... 0.00725% monopsychic................... 0.00406% multiweather.................. 0.00126% monowater..................... 0.00093% monograss..................... 0.00046% monoflying.................... 0.00000% monorock...................... 0.00000% sandstall..................... 0.00000% rainstall..................... 0.00000% sandoffense................... 0.00000% sunstall...................... 0.00000% voltturn...................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% hailoffense................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.365) | -2.0| |##### -1.0|####################### |############################## 0.0|######################### |############# +1.0|### | +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 1.00%