weatherless...................68.30741% offense.......................53.35157% balance.......................27.06506% sun...........................16.17962% hyperoffense..................14.74198% rain..........................13.98812% voltturn......................10.97823% semistall..................... 3.38423% multiweather.................. 3.15683% hail.......................... 2.79563% choice........................ 2.28469% sand.......................... 2.13695% sunoffense.................... 2.01110% stall......................... 1.45715% rainoffense................... 1.28113% monotype...................... 0.88568% hailoffense................... 0.38151% trickroom..................... 0.24332% sunstall...................... 0.18279% monoghost..................... 0.14416% monodragon.................... 0.13102% sandstall..................... 0.12027% monofire...................... 0.11469% tailwind...................... 0.08562% monoelectric.................. 0.08323% monofighting.................. 0.07885% monodark...................... 0.06850% rainstall..................... 0.06451% sandoffense................... 0.06451% dragmag....................... 0.06412% mononormal.................... 0.06133% monoflying.................... 0.06013% monobug....................... 0.05774% monograss..................... 0.05137% tricksun...................... 0.04938% monowater..................... 0.04819% monosteel..................... 0.04022% monoice....................... 0.03982% monopoison.................... 0.03903% monoground.................... 0.03266% monofairy..................... 0.02310% monopsychic................... 0.01872% monorock...................... 0.01075% hailstall..................... 0.01075% trickrain..................... 0.00796% allweather.................... 0.00757% trapper....................... 0.00597% gravity....................... 0.00558% tricksand..................... 0.00159% trickhail..................... 0.00119% Stalliness (mean: -0.266) -2.0|# |## -1.5|###### |############ -1.0|################### |######################## -0.5|############################# |############################## 0.0|########################## |################## +0.5|############# |######### +1.0|##### |### +1.5|## |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.49%