weatherless...................88.17691% offense.......................59.24391% balance.......................22.28178% hyperoffense..................15.18215% monotype...................... 8.46713% sand.......................... 6.31765% batonpass..................... 4.46941% mononormal.................... 2.74071% voltturn...................... 2.73439% sun........................... 2.63207% rain.......................... 2.09387% semistall..................... 2.05807% choice........................ 2.01174% stall......................... 1.23410% hail.......................... 1.08967% monowater..................... 0.81245% monodragon.................... 0.78941% monoghost..................... 0.73033% sandoffense................... 0.64312% monofire...................... 0.50563% monofighting.................. 0.49869% monoice....................... 0.47838% monoground.................... 0.47318% monoflying.................... 0.45621% monodark...................... 0.44927% monograss..................... 0.41991% monoelectric.................. 0.40331% monopoison.................... 0.40158% monofairy..................... 0.30707% monobug....................... 0.30397% multiweather.................. 0.28725% rainoffense................... 0.25294% monosteel..................... 0.24836% monopsychic................... 0.20067% monorock...................... 0.18915% tailwind...................... 0.16214% trickroom..................... 0.14951% trapper....................... 0.14133% sunoffense.................... 0.13675% hailoffense................... 0.11941% sandstall..................... 0.07234% dragmag....................... 0.06763% tricksun...................... 0.02861% sunstall...................... 0.01796% tricksand..................... 0.00718% rainstall..................... 0.00669% trickrain..................... 0.00359% gravity....................... 0.00322% allweather.................... 0.00248% swagplay...................... 0.00136% trickhail..................... 0.00087% hailstall..................... 0.00087% Stalliness (mean: -0.364) |# -2.0|# |##### -1.0|################### |############################## 0.0|###################### |######### +1.0|### |# +2.0| | more negative = more offensive, more positive = more stall one # = 1.10%