weatherless...................88.51946% offense.......................53.35146% balance.......................23.54110% hyperoffense..................14.87609% voltturn...................... 6.87248% sand.......................... 5.45863% stall......................... 4.30043% semistall..................... 3.93093% choice........................ 3.60758% sun........................... 3.60228% monotype...................... 3.52195% rain.......................... 1.97422% batonpass..................... 1.52075% monodragon.................... 1.15891% hail.......................... 0.67358% monofire...................... 0.54452% mononormal.................... 0.52446% monograss..................... 0.40298% rainoffense................... 0.36363% sandoffense................... 0.27609% monoflying.................... 0.23680% multiweather.................. 0.22543% monoghost..................... 0.21194% monopoison.................... 0.17482% monofairy..................... 0.17456% monofighting.................. 0.15399% monoice....................... 0.15280% trickroom..................... 0.13235% monoground.................... 0.12676% rainstall..................... 0.12325% monodark...................... 0.10088% monowater..................... 0.08865% trapper....................... 0.08859% monobug....................... 0.07465% gravity....................... 0.07240% tailwind...................... 0.06982% monosteel..................... 0.06592% sunoffense.................... 0.05058% monoelectric.................. 0.04505% monorock...................... 0.03433% monopsychic................... 0.02184% hailoffense................... 0.01572% tricksun...................... 0.01447% sandstall..................... 0.01317% dragmag....................... 0.00019% sunstall...................... 0.00001% swagplay...................... 0.00000% trickrain..................... 0.00000% allweather.................... 0.00000% trickhail..................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.206) | -2.0| |##### -1.0|####################### |############################## 0.0|################### |########### +1.0|######## |## +2.0|# |## more negative = more offensive, more positive = more stall one # = 0.97%