weatherless...................85.00618% balance.......................49.57480% offense.......................28.71785% semistall.....................12.20008% rain.......................... 8.24041% stall......................... 7.58633% sun........................... 5.60283% voltturn...................... 4.79599% batonpass..................... 3.58896% monotype...................... 2.97675% hyperoffense.................. 1.92094% hail.......................... 1.67393% multiweather.................. 1.34978% choice........................ 1.11325% sand.......................... 0.87685% mononormal.................... 0.48625% monoghost..................... 0.43392% monodragon.................... 0.38690% monowater..................... 0.33120% monodark...................... 0.28898% monosteel..................... 0.26549% monoelectric.................. 0.25269% monofairy..................... 0.22013% monoice....................... 0.20735% rainstall..................... 0.20703% monofighting.................. 0.20468% dragmag....................... 0.20169% monopsychic................... 0.18672% monograss..................... 0.13293% monofire...................... 0.12621% trickroom..................... 0.10145% monoflying.................... 0.09604% trapper....................... 0.09158% monoground.................... 0.09047% monopoison.................... 0.08938% monorock...................... 0.06671% sunstall...................... 0.06190% monobug....................... 0.05752% rainoffense................... 0.05341% sunoffense.................... 0.04700% sandoffense................... 0.03080% hailoffense................... 0.03051% tailwind...................... 0.02787% hailstall..................... 0.01095% sandstall..................... 0.01022% tricksun...................... 0.00449% fear.......................... 0.00353% hailfear...................... 0.00353% Stalliness (mean: 0.387) -2.0| | -1.5|# |# -1.0|### |####### -0.5|############## |##################### 0.0|########################## |############################## +0.5|########################### |################### +1.0|################ |########### +1.5|###### |######## +2.0|#### |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.51%