weatherless...................88.96083% balance.......................44.43332% stall.........................22.31162% semistall.....................19.78161% offense.......................13.15868% rain.......................... 8.71864% voltturn...................... 6.48390% sun........................... 2.49055% batonpass..................... 2.44639% multiweather.................. 1.53627% hail.......................... 1.21691% rainstall..................... 0.94957% choice........................ 0.40620% hyperoffense.................. 0.31478% sand.......................... 0.14933% dragmag....................... 0.11450% trickroom..................... 0.08052% monotype...................... 0.04455% monofairy..................... 0.03457% sunoffense.................... 0.01177% monodragon.................... 0.00583% monoghost..................... 0.00478% monosteel..................... 0.00337% monowater..................... 0.00151% mononormal.................... 0.00026% monopoison.................... 0.00025% monograss..................... 0.00000% monoice....................... 0.00000% monoelectric.................. 0.00000% monopsychic................... 0.00000% monoground.................... 0.00000% monofighting.................. 0.00000% sandoffense................... 0.00000% sunstall...................... 0.00000% rainoffense................... 0.00000% fear.......................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% sandstall..................... 0.00000% monorock...................... 0.00000% monofire...................... 0.00000% trapper....................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% hailfear...................... 0.00000% hailstall..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: 0.826) -2.0| | -1.5| | -1.0|# |#### -0.5|###### |######### 0.0|######### |######################## +0.5|########################### |############### +1.0|####################### |############ +1.5|########### |############################## +2.0|#### |### +2.5| | more negative = more offensive, more positive = more stall one # = 0.55%