weatherless...................89.50720% stall.........................35.97903% balance.......................30.80128% semistall.....................25.25587% voltturn...................... 9.78944% rain.......................... 9.06931% offense....................... 7.59576% sun........................... 2.66797% batonpass..................... 1.65046% multiweather.................. 1.35947% rainstall..................... 0.50450% choice........................ 0.37756% hyperoffense.................. 0.36806% hail.......................... 0.06309% dragmag....................... 0.05572% sand.......................... 0.05189% monotype...................... 0.00158% monofairy..................... 0.00108% sunoffense.................... 0.00045% trickroom..................... 0.00030% monodragon.................... 0.00029% monoghost..................... 0.00024% monosteel..................... 0.00020% monowater..................... 0.00006% mononormal.................... 0.00001% monopoison.................... 0.00000% monograss..................... 0.00000% monoice....................... 0.00000% monoelectric.................. 0.00000% monopsychic................... 0.00000% sandoffense................... 0.00000% sunstall...................... 0.00000% rainoffense................... 0.00000% fear.......................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monofire...................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% hailfear...................... 0.00000% hailstall..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: 1.079) -2.0| | -1.5| | -1.0| |## -0.5|### |## 0.0|# |########## +0.5|############# |###### +1.0|######### |####### +1.5|########### |############################## +2.0|### |## +2.5| | more negative = more offensive, more positive = more stall one # = 0.99%