weatherless...................68.55280% balance.......................40.15924% sun...........................27.38736% offense.......................24.04317% semistall.....................18.93453% hyperoffense..................16.86307% sand.......................... 3.30389% sunoffense.................... 2.90845% voltturn...................... 2.79307% rain.......................... 0.75595% monotype...................... 0.00404% monowater..................... 0.00404% trickroom..................... 0.00255% tricksun...................... 0.00255% monoflying.................... 0.00000% monofighting.................. 0.00000% sandoffense................... 0.00000% sunstall...................... 0.00000% hail.......................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% multiweather.................. 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% mononormal.................... 0.00000% monoelectric.................. 0.00000% stall......................... 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.121) -2.0| | -1.5| |########### -1.0|################ |###### -0.5|########## |###################### 0.0|###### |######################### +0.5|#################### |######### +1.0|#### |############################## +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.62%