weatherless...................69.12236% offense.......................52.08977% balance.......................40.46087% sun...........................13.89505% rain.......................... 7.38113% sand.......................... 6.61756% trickroom..................... 5.59553% hyperoffense.................. 4.96574% hail.......................... 4.32963% tailwind...................... 3.91464% tricksun...................... 2.35541% semistall..................... 2.05887% monotype...................... 2.01863% voltturn...................... 1.28242% multiweather.................. 1.22577% choice........................ 0.46907% stall......................... 0.42476% rainoffense................... 0.39622% sunoffense.................... 0.37959% monoice....................... 0.33871% sandoffense................... 0.25030% tricksand..................... 0.24794% monowater..................... 0.24612% monofire...................... 0.23593% batonpass..................... 0.23196% mononormal.................... 0.16415% monoelectric.................. 0.14312% trickhail..................... 0.13089% monopsychic................... 0.12724% monodark...................... 0.10997% monoflying.................... 0.10761% monograss..................... 0.10622% trickrain..................... 0.10203% monoghost..................... 0.08969% monobug....................... 0.07328% hailoffense................... 0.07328% monofairy..................... 0.06137% monodragon.................... 0.05965% sandstall..................... 0.05686% monosteel..................... 0.04002% sunstall...................... 0.03487% monofighting.................. 0.03390% monorock...................... 0.03122% monopoison.................... 0.02929% monoground.................... 0.02328% dragmag....................... 0.02028% gravity....................... 0.01631% rainstall..................... 0.00998% allweather.................... 0.00783% trapper....................... 0.00676% hailstall..................... 0.00622% swagplay...................... 0.00107% Stalliness (mean: -0.097) -1.5|## |### -1.0|####### |############### -0.5|####################### |############################ 0.0|############################## |######################### +0.5|################ |######## +1.0|#### |# +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.62%