weatherless...................68.51582% offense.......................52.02124% balance.......................40.66138% sun...........................14.27067% rain.......................... 7.45139% sand.......................... 6.78875% trickroom..................... 5.90198% hyperoffense.................. 4.85613% hail.......................... 4.33030% tailwind...................... 3.99118% tricksun...................... 2.52361% semistall..................... 2.03673% monotype...................... 1.92303% voltturn...................... 1.26354% multiweather.................. 1.23772% choice........................ 0.47244% stall......................... 0.42452% rainoffense................... 0.39801% sunoffense.................... 0.38026% monoice....................... 0.32974% tricksand..................... 0.26170% sandoffense................... 0.25677% monowater..................... 0.24676% monofire...................... 0.23098% batonpass..................... 0.20740% mononormal.................... 0.14140% monoelectric.................. 0.13659% trickhail..................... 0.13540% monopsychic................... 0.11683% trickrain..................... 0.10637% monodark...................... 0.10350% monoflying.................... 0.10207% monograss..................... 0.09608% monoghost..................... 0.08812% hailoffense................... 0.07062% monobug....................... 0.06650% monofairy..................... 0.06192% sandstall..................... 0.06025% monodragon.................... 0.05767% monosteel..................... 0.03866% sunstall...................... 0.03336% monofighting.................. 0.03106% monorock...................... 0.02974% monopoison.................... 0.02594% monoground.................... 0.02102% dragmag....................... 0.01959% gravity....................... 0.01656% rainstall..................... 0.00884% allweather.................... 0.00755% hailstall..................... 0.00630% trapper....................... 0.00613% swagplay...................... 0.00107% Stalliness (mean: -0.094) -1.5|## |### -1.0|####### |############## -0.5|####################### |############################ 0.0|############################## |######################### +0.5|################ |######## +1.0|#### |# +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.62%