weatherless...................82.37197% offense.......................56.25063% balance.......................37.70725% sun........................... 7.59790% rain.......................... 4.35193% hyperoffense.................. 4.29953% sand.......................... 3.35315% hail.......................... 2.92270% monotype...................... 1.98327% tailwind...................... 1.93624% trickroom..................... 1.91743% semistall..................... 1.55560% voltturn...................... 1.19534% choice........................ 0.96491% monowater..................... 0.75431% tricksun...................... 0.67272% multiweather.................. 0.57187% sunoffense.................... 0.35227% batonpass..................... 0.32488% monodark...................... 0.23440% stall......................... 0.18699% monoice....................... 0.18255% monoelectric.................. 0.16853% monoghost..................... 0.15531% rainoffense................... 0.15054% sandoffense................... 0.11967% mononormal.................... 0.09706% hailoffense................... 0.06705% tricksand..................... 0.06558% dragmag....................... 0.06510% monofighting.................. 0.06244% monodragon.................... 0.05895% monopsychic................... 0.05867% monofire...................... 0.05015% trickhail..................... 0.04365% monofairy..................... 0.03654% monoflying.................... 0.03610% sandstall..................... 0.03002% trapper....................... 0.02978% monograss..................... 0.02562% monosteel..................... 0.02346% gravity....................... 0.02211% monoground.................... 0.01974% monobug....................... 0.01538% sunstall...................... 0.01476% monopoison.................... 0.00404% monorock...................... 0.00288% Stalliness (mean: -0.131) -1.5|# |### -1.0|####### |############## -0.5|###################### |############################ 0.0|############################## |#################### +0.5|############# |###### +1.0|### |# +1.5| more negative = more offensive, more positive = more stall one # = 0.67%