balance.......................61.00021% weatherless...................57.73038% sand..........................38.31860% offense.......................36.90763% trickroom..................... 8.93735% rain.......................... 3.87326% stall......................... 1.60643% tailwind...................... 0.79020% hyperoffense.................. 0.37273% semistall..................... 0.11300% sun........................... 0.07775% dragmag....................... 0.02015% gravity....................... 0.01140% voltturn...................... 0.00450% monotype...................... 0.00233% mononormal.................... 0.00233% sunoffense.................... 0.00074% tricksand..................... 0.00019% hail.......................... 0.00000% swagplay...................... 0.00000% sandoffense................... 0.00000% batonpass..................... 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monobug....................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% sandstall..................... 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% trickhail..................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.121) | -1.5| | -1.0| |##### -0.5|############## |################ 0.0|########################### |################ +0.5|############################## |########### +1.0| | +1.5| | +2.0| |## more negative = more offensive, more positive = more stall one # = 0.82%