weatherless...................90.89341% offense.......................52.89073% balance.......................36.55949% voltturn......................11.95829% hyperoffense.................. 4.91637% sun........................... 4.58353% semistall..................... 4.30400% hail.......................... 2.48663% rain.......................... 1.51993% stall......................... 1.32941% monotype...................... 0.88965% sand.......................... 0.62312% choice........................ 0.49992% monodragon.................... 0.31985% trickroom..................... 0.24996% monoice....................... 0.15992% monowater..................... 0.10662% tailwind...................... 0.10662% multiweather.................. 0.10662% monofairy..................... 0.10662% monograss..................... 0.09004% monopoison.................... 0.09004% rainoffense................... 0.05331% monodark...................... 0.05331% monosteel..................... 0.05331% tricksun...................... 0.05331% monorock...................... 0.05331% mononormal.................... 0.05331% monoflying.................... 0.05331% monoelectric.................. 0.05331% monofire...................... 0.05331% Stalliness (mean: -0.040) -1.5|## |### -1.0|####### |################# -0.5|############################## |########################### 0.0|######################## |#################### +0.5|################ |########## +1.0|######## |#### +1.5|## | +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.58%