weatherless...................90.52901% offense.......................55.14808% hyperoffense..................32.20341% balance.......................12.35573% rain.......................... 4.57045% voltturn...................... 2.85063% rainoffense................... 2.71527% hail.......................... 2.49870% monotype...................... 1.45836% sand.......................... 1.31615% sun........................... 1.13661% sunoffense.................... 0.56093% hailoffense................... 0.44414% choice........................ 0.39376% monobug....................... 0.33584% dragmag....................... 0.26901% semistall..................... 0.24277% mononormal.................... 0.20860% trickroom..................... 0.20223% sandoffense................... 0.11778% monofighting.................. 0.09744% monowater..................... 0.09543% monoice....................... 0.09484% monodragon.................... 0.09150% monosteel..................... 0.08731% monoghost..................... 0.07678% monograss..................... 0.05903% monoground.................... 0.05686% monodark...................... 0.05668% multiweather.................. 0.05018% stall......................... 0.05000% monopoison.................... 0.04556% monorock...................... 0.04426% monofire...................... 0.04118% monoelectric.................. 0.03581% monofairy..................... 0.03506% tailwind...................... 0.03010% monopsychic................... 0.02856% monoflying.................... 0.02333% trapper....................... 0.02059% trickhail..................... 0.00473% sandstall..................... 0.00199% hailstall..................... 0.00148% Stalliness (mean: -0.712) |# -2.0|## |##### -1.5|########## |##################### -1.0|############################## |############################ -0.5|####################### |################ 0.0|############# |####### +0.5|### |### +1.0| more negative = more offensive, more positive = more stall one # = 0.62%