weatherless...................88.75797% offense.......................52.51111% balance.......................36.55592% hyperoffense.................. 7.46571% sand.......................... 6.45161% sun........................... 2.66564% semistall..................... 2.46282% voltturn...................... 2.37589% monotype...................... 1.80607% rain.......................... 1.52598% hail.......................... 1.05273% stall......................... 1.00444% trickroom..................... 0.72436% multiweather.................. 0.42496% choice........................ 0.40564% sandstall..................... 0.34769% sunoffense.................... 0.33803% monoghost..................... 0.26077% monodragon.................... 0.25111% monoflying.................... 0.24145% monofairy..................... 0.23179% sandoffense................... 0.18350% monofighting.................. 0.18350% tricksand..................... 0.18350% hailoffense................... 0.14487% monowater..................... 0.12556% monoelectric.................. 0.12556% monofire...................... 0.12556% monobug....................... 0.10624% monodark...................... 0.09658% monoground.................... 0.08692% monoice....................... 0.08692% rainoffense................... 0.07726% monopsychic................... 0.07726% monopoison.................... 0.06761% dragmag....................... 0.06761% mononormal.................... 0.06761% monograss..................... 0.05795% monosteel..................... 0.03863% monorock...................... 0.03863% tailwind...................... 0.02897% Stalliness (mean: -0.125) -2.0| |# -1.5|# |##### -1.0|########### |################## -0.5|####################### |############################## 0.0|################### |#################### +0.5|################# |########## +1.0|####### |# +1.5| | +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.61%