weatherless...................72.87834% offense.......................52.60795% hyperoffense..................24.64547% balance.......................18.93792% sun...........................12.78735% sand.......................... 8.21778% monotype...................... 7.90659% rain.......................... 7.87003% batonpass..................... 3.71890% multiweather.................. 3.22875% voltturn...................... 2.22206% semistall..................... 2.19298% sunoffense.................... 1.98904% hail.......................... 1.62159% stall......................... 1.61568% sandoffense................... 1.28447% choice........................ 1.27754% trickroom..................... 1.23751% rainoffense................... 1.01867% mononormal.................... 0.97313% monoghost..................... 0.90969% monobug....................... 0.77510% monofighting.................. 0.73388% monodragon.................... 0.71584% monowater..................... 0.70496% monoflying.................... 0.57494% monosteel..................... 0.50307% monopsychic................... 0.47825% monodark...................... 0.40701% monoelectric.................. 0.36556% monofairy..................... 0.36328% monofire...................... 0.35729% dragmag....................... 0.32545% gravity....................... 0.32088% monograss..................... 0.30552% monorock...................... 0.28258% monopoison.................... 0.26745% monoice....................... 0.26635% monoground.................... 0.26280% trapper....................... 0.23302% hailoffense................... 0.22616% tailwind...................... 0.18038% sandstall..................... 0.15753% tricksun...................... 0.08046% sunstall...................... 0.07565% trickrain..................... 0.04303% tricksand..................... 0.02585% rainstall..................... 0.02506% allweather.................... 0.00827% fear.......................... 0.00591% trickhail..................... 0.00418% hailstall..................... 0.00276% swagplay...................... 0.00189% sandfear...................... 0.00150% trickfear..................... 0.00095% Stalliness (mean: -0.487) -3.0| | -2.0|### |############ -1.0|########################## |############################## 0.0|#################### |########## +1.0|#### |# +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.93%