weatherless...................72.12411% offense.......................52.55424% hyperoffense..................24.44034% balance.......................19.11181% sun...........................13.40994% sand.......................... 8.31874% rain.......................... 8.11253% monotype...................... 7.38234% batonpass..................... 3.61106% multiweather.................. 3.38154% voltturn...................... 2.25933% semistall..................... 2.22857% sunoffense.................... 2.08689% stall......................... 1.66505% hail.......................... 1.56783% trickroom..................... 1.33446% sandoffense................... 1.28024% choice........................ 1.25382% rainoffense................... 1.05185% mononormal.................... 0.87698% monoghost..................... 0.86869% monobug....................... 0.72645% monofighting.................. 0.68734% monodragon.................... 0.68055% monowater..................... 0.65985% monoflying.................... 0.52273% monosteel..................... 0.46620% monopsychic................... 0.42842% monodark...................... 0.38315% gravity....................... 0.35152% monoelectric.................. 0.34025% monofairy..................... 0.34013% dragmag....................... 0.32731% monofire...................... 0.32227% monograss..................... 0.27437% monoice....................... 0.24908% monorock...................... 0.24664% monopoison.................... 0.24404% monoground.................... 0.24320% hailoffense................... 0.21896% trapper....................... 0.21601% tailwind...................... 0.17244% sandstall..................... 0.16575% tricksun...................... 0.08742% sunstall...................... 0.08006% trickrain..................... 0.04784% tricksand..................... 0.02731% rainstall..................... 0.02574% allweather.................... 0.00771% fear.......................... 0.00559% trickhail..................... 0.00423% hailstall..................... 0.00229% swagplay...................... 0.00168% sandfear...................... 0.00151% trickfear..................... 0.00082% Stalliness (mean: -0.480) -3.0| | -2.0|## |########### -1.0|########################## |############################## 0.0|#################### |########## +1.0|#### |# +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.93%