weatherless...................60.55490% offense.......................50.43680% sun...........................26.69216% balance.......................23.92676% hyperoffense..................18.94413% rain..........................10.08318% sand.......................... 8.40851% multiweather.................. 5.94364% trickroom..................... 4.62700% semistall..................... 3.41862% stall......................... 3.27369% sunoffense.................... 3.16325% batonpass..................... 2.10087% monotype...................... 1.88434% voltturn...................... 1.70336% rainoffense................... 1.27308% gravity....................... 1.15395% sandoffense................... 0.78531% choice........................ 0.72175% hail.......................... 0.36177% monofighting.................. 0.32995% sandstall..................... 0.30526% dragmag....................... 0.25003% monoghost..................... 0.24857% monodragon.................... 0.24208% mononormal.................... 0.21029% monodark...................... 0.14913% trickrain..................... 0.14614% sunstall...................... 0.13616% tricksun...................... 0.12580% monowater..................... 0.12047% monosteel..................... 0.11595% monofairy..................... 0.11384% trapper....................... 0.08735% monograss..................... 0.08209% monopsychic................... 0.07983% tailwind...................... 0.07604% tricksand..................... 0.06670% monopoison.................... 0.05905% hailoffense................... 0.05397% monoflying.................... 0.04965% monobug....................... 0.04523% monoelectric.................. 0.04286% monoice....................... 0.02607% monoground.................... 0.02597% monofire...................... 0.02391% rainstall..................... 0.01458% monorock...................... 0.01266% trickhail..................... 0.01022% hailstall..................... 0.00000% allweather.................... 0.00000% swagplay...................... 0.00000% fear.......................... 0.00000% sandfear...................... 0.00000% trickfear..................... 0.00000% Stalliness (mean: -0.310) -3.0| | -2.0|# |########### -1.0|########################### |############################## 0.0|###################### |############## +1.0|####### |## +2.0|## |# +3.0| more negative = more offensive, more positive = more stall one # = 0.85%