weatherless...................74.13468% balance.......................42.28182% offense.......................32.22195% sun...........................14.91142% semistall.....................13.16437% rain..........................12.26214% hyperoffense.................. 6.25410% stall......................... 6.07776% monotype...................... 4.56857% multiweather.................. 4.49065% voltturn...................... 4.24869% hail.......................... 1.98901% batonpass..................... 1.73474% sand.......................... 1.21391% choice........................ 1.13189% trickroom..................... 0.94734% monosteel..................... 0.66437% monopsychic................... 0.62746% tricksun...................... 0.61106% sunoffense.................... 0.58645% mononormal.................... 0.57825% trickrain..................... 0.53314% monodragon.................... 0.44701% monobug....................... 0.44291% monoflying.................... 0.35269% rainoffense................... 0.33219% monoelectric.................. 0.32808% sunstall...................... 0.31988% monowater..................... 0.31578% monorock...................... 0.30348% monoghost..................... 0.24606% monoground.................... 0.22966% monograss..................... 0.21325% monofire...................... 0.18455% monoice....................... 0.18455% monofairy..................... 0.18045% rainstall..................... 0.16404% monofighting.................. 0.14354% monodark...................... 0.14354% dragmag....................... 0.13533% monopoison.................... 0.09022% sandstall..................... 0.04101% tailwind...................... 0.03691% hailoffense................... 0.03691% hailstall..................... 0.02051% sandoffense................... 0.01230% trapper....................... 0.01230% fear.......................... 0.00410% Stalliness (mean: 0.265) |# -2.0|# |## -1.5|### |###### -1.0|######### |################ -0.5|####################### |########################## 0.0|############################# |############################# +0.5|############################## |########################## +1.0|################# |############### +1.5|############ |####### +2.0|#### |## +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.39%