weatherless...................68.69558% balance.......................35.08415% sun...........................27.31212% stall.........................25.56618% semistall.....................24.34526% offense.......................13.68081% rain..........................10.49110% voltturn...................... 8.48415% multiweather.................. 8.04119% sunstall...................... 2.34016% hail.......................... 1.49201% hyperoffense.................. 1.32361% rainstall..................... 0.21009% batonpass..................... 0.08483% sand.......................... 0.05038% trickroom..................... 0.01257% tricksun...................... 0.01255% choice........................ 0.00061% trickrain..................... 0.00038% monotype...................... 0.00014% monosteel..................... 0.00013% monopsychic................... 0.00001% monoice....................... 0.00001% monofairy..................... 0.00000% monoelectric.................. 0.00000% monoflying.................... 0.00000% sandstall..................... 0.00000% sunoffense.................... 0.00000% sandoffense................... 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% fear.......................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% hailstall..................... 0.00000% mononormal.................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.915) | -2.0| | -1.5| |### -1.0| |### -0.5|## |################### 0.0|######## |################### +0.5|################ |############## +1.0|########################## |##################### +1.5|################### |############################## +2.0|############# |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.51%