weatherless...................78.73692% offense.......................47.61291% balance.......................28.15004% hyperoffense..................18.12197% sand..........................11.59735% voltturn...................... 5.34575% hail.......................... 4.76269% semistall..................... 3.65527% rain.......................... 3.14111% monotype...................... 2.49171% stall......................... 2.45981% sun........................... 2.31309% trickroom..................... 1.77851% sandoffense................... 0.82036% hailoffense................... 0.79485% choice........................ 0.65450% monobug....................... 0.63537% multiweather.................. 0.52054% sunoffense.................... 0.35213% monoice....................... 0.26537% rainoffense................... 0.22837% monorock...................... 0.20286% monofighting.................. 0.17607% monoflying.................... 0.17224% mononormal.................... 0.16969% dragmag....................... 0.16841% tailwind...................... 0.16713% sandstall..................... 0.16713% monoelectric.................. 0.14034% monowater..................... 0.13524% monofire...................... 0.13141% monopsychic................... 0.12503% monosteel..................... 0.11355% monodark...................... 0.10589% monograss..................... 0.09569% monopoison.................... 0.07017% monoghost..................... 0.07017% gravity....................... 0.06252% monoground.................... 0.06124% monofairy..................... 0.04083% monodragon.................... 0.02934% trickhail..................... 0.02807% tricksun...................... 0.02169% hailstall..................... 0.02041% trickrain..................... 0.00893% tricksand..................... 0.00893% allweather.................... 0.00510% sunstall...................... 0.00383% rainstall..................... 0.00128% Stalliness (mean: -0.253) -2.0|## |########## -1.0|####################### |############################## 0.0|############################# |################## +1.0|####### |## +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.81%