weatherless...................98.43750% balance.......................49.29315% offense.......................31.02679% semistall..................... 8.74256% hyperoffense.................. 7.99851% stall......................... 2.93899% voltturn...................... 1.97173% monotype...................... 0.96726% rain.......................... 0.85565% sun........................... 0.29762% monodragon.................... 0.29762% sand.......................... 0.22321% hail.......................... 0.18601% monofire...................... 0.18601% monopsychic................... 0.14881% mononormal.................... 0.14881% tailwind...................... 0.11161% rainoffense................... 0.07440% dragmag....................... 0.07440% monofairy..................... 0.07440% choice........................ 0.07440% monoice....................... 0.07440% trickroom..................... 0.03720% monodark...................... 0.03720% monofighting.................. 0.03720% monorock...................... 0.03720% monoghost..................... 0.03720% trapper....................... 0.03720% monoflying.................... 0.03720% Stalliness (mean: 0.107) -2.0|# |# -1.5|# |#### -1.0|###### |########## -0.5|########### |########## 0.0|############### |############################## +0.5|######## |############### +1.0|######## |### +1.5|##### |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.77%