weatherless...................98.51613% balance.......................51.08321% offense.......................29.57304% semistall..................... 9.15790% hyperoffense.................. 7.06034% stall......................... 3.12551% voltturn...................... 1.88292% rain.......................... 0.88284% monotype...................... 0.77796% monodragon.................... 0.27811% sand.......................... 0.22286% sun........................... 0.22100% hail.......................... 0.15716% monofire...................... 0.14072% monopsychic................... 0.11050% mononormal.................... 0.11050% tailwind...................... 0.08288% dragmag....................... 0.07429% rainoffense................... 0.05525% monofairy..................... 0.05525% choice........................ 0.05525% monoice....................... 0.05525% trapper....................... 0.04666% trickroom..................... 0.02763% monodark...................... 0.02763% monofighting.................. 0.02763% monoghost..................... 0.02763% monoflying.................... 0.02763% monorock...................... 0.01985% Stalliness (mean: 0.137) -2.0|# |# -1.5|# |### -1.0|##### |######### -0.5|########## |######## 0.0|############## |############################## +0.5|######## |############## +1.0|######## |### +1.5|##### |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.83%