weatherless...................100.00000% balance.......................99.99965% hyperoffense.................. 0.00035% voltturn...................... 0.00000% hail.......................... 0.00000% rainoffense................... 0.00000% offense....................... 0.00000% monotype...................... 0.00000% trickroom..................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% sun........................... 0.00000% monodark...................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% rain.......................... 0.00000% choice........................ 0.00000% trapper....................... 0.00000% monoice....................... 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% semistall..................... 0.00000% sand.......................... 0.00000% stall......................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.322) -2.0| | -1.5| | -1.0| | -0.5| | 0.0| |############################## +0.5|####### | +1.0|### | +1.5| | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 2.48%