weatherless...................74.34223% offense.......................58.88680% balance.......................30.43082% sun...........................16.84086% hyperoffense.................. 6.50787% rain.......................... 3.54257% trickroom..................... 3.53649% sand.......................... 3.53345% semistall..................... 3.21748% tailwind...................... 2.41235% hail.......................... 2.19056% tricksun...................... 1.37631% monotype...................... 1.10591% voltturn...................... 1.06338% stall......................... 0.95704% choice........................ 0.85070% sunoffense.................... 0.70183% rainoffense................... 0.36155% multiweather.................. 0.34940% monowater..................... 0.18229% monofighting.................. 0.13368% monosteel..................... 0.12761% monodark...................... 0.11241% monofire...................... 0.10330% monoice....................... 0.07292% mononormal.................... 0.06988% sandoffense................... 0.06684% hailoffense................... 0.06380% monopoison.................... 0.04557% monoghost..................... 0.03950% monoelectric.................. 0.03950% monoground.................... 0.03646% monopsychic................... 0.03342% monoflying.................... 0.02734% monograss..................... 0.02431% monodragon.................... 0.02431% monobug....................... 0.01519% trickhail..................... 0.01519% monofairy..................... 0.01215% sandstall..................... 0.00911% dragmag....................... 0.00911% sunstall...................... 0.00608% gravity....................... 0.00608% monorock...................... 0.00608% allweather.................... 0.00304% hailstall..................... 0.00304% Stalliness (mean: -0.170) -1.5|## |#### -1.0|########### |################## -0.5|############################## |############################# 0.0|####################### |################ +0.5|############ |######## +1.0|##### |### +1.5|# | +2.0|# | more negative = more offensive, more positive = more stall one # = 0.62%